• The Spirit and Charm of Indie Games

    The Spirit and Charm of Indie Games

    Indie games have only recently begun to make an impact on the game industry. In the past few years, big producers such as Microsoft and Electronic Arts have included indie games in their E3 conferences. Before this, these independent developers would have to gain traction in other areas. My...
  • Jak and Daxter: A Look Back

    Jak and Daxter was a favourite from the PlayStation 2 era. Consisting of a trilogy with a spin-off racing game. The series drew people in and kept them there. Naughty Dog did a number on parents’ wallets, with good reasons. The Precursor Legacy The Precursor Legacy saw Jak begin...
  • Elder Scrolls V: Skyrim VR - Enough is Enough

    Elder Scrolls V: Skyrim VR – Enough is Enough

    On the eve of November 11th 2011, I don’t think any gamer could have predicted how big The Elder Scrolls V: Skyrim would eventually become. Everyone knew that it would be huge of course; Oblivion had set gaming records and the company behind Fallout, The Elder Scrolls and more...
  • CANCELLED: Star Fox 2

    CANCELLED: Star Fox 2, The Fox That Never Saw The Stars

    The legacy of 1993’s Star Fox lies in its early and impressive (at the time) 3D tech. As well as for being Nintendo’s first game to use polygonal graphics. The game itself, however, whilst well-received at the time, holds up today as little more than a basic rail shooter....
  • Gwent, Elder Scrolls Legends & Shadowverse: Challengers to Hearthstone

    Gwent, Elder Scrolls Legends & Shadowverse: Challengers to Hearthstone

    Many trading/collectible card games have been released in the past years, yet the number of games with success is very low with notable exceptions of Magic: the Gathering and Yu-Gi-Oh!. This fate has been broken by Hearthstone, incredibly successful title of Blizzard Entertainment, and attracted many other companies in...
  • Base Building Ruined the Fallout 4 Experience

    Base Building Ruined the Fallout 4 Experience

    Developers can sometimes second-guess the consumer and throw in a mechanic that depletes the overall quality of a game. Sometimes it can be as simple as changing a game genre after rebooting a series or creating a grind where there doesn’t need to be one. Bethesda recently did this...
  • Seventh Generation Consoles

    Seventh Generation Consoles: Why They Are The Best

    The Seventh Generation consoles: Playstation 3, Xbox 360, and the Wii. What these three consoles and their games brought to the medium will never be forgotten. Groundbreaking changes were made — changes that have influenced parts of the gaming spectrum far and wide. From the innovative commercialization of many...
  • Game Experiments Can Become Full Releases

    Game Experiments Can Become Full Releases

    Experimentation is a very interesting topic within the tech industry. The major graphics card manufactures show projects off all the time to show the capabilities of their latest hardware or software. Conferences such as CES and E3 allow for the industry to share ideas and build upon the frameworks...
  • Early Access: More Harmful To Developers or Players?

    Early Access: More Harmful To Developers or Players?

    Steam’s Early Access program has been an interesting and somewhat contentious experiment since it launched in March 2013. The recent PlayerUnknown’s Battlegrounds (PUBG) has taken the world by storm–selling over 1 million copies in just a single month–and is a great example of the impact that Early Access can...